Initial release: game-studio plugin for Claude Code
Repackaged from OpenAI's game-studio Codex plugin (MIT) for Claude Code. Changes from upstream: - Added .claude-plugin/plugin.json (Claude Code plugin manifest) - Removed .codex-plugin/plugin.json (Codex CLI specific) - Removed skills/*/agents/openai.yaml (Codex CLI specific) - Added scripts/requirements.txt (Pillow dependency for sprite-pipeline) - Added Chinese README with installation guide
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.claude-plugin/plugin.json
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.claude-plugin/plugin.json
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{
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"name": "game-studio",
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"version": "0.1.0",
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"description": "Design, prototype, and ship browser games with guided 2D and 3D workflows, asset pipelines, and playtesting support.",
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"author": {
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"name": "OpenAI",
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"email": "support@openai.com",
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"url": "https://openai.com/"
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},
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"homepage": "https://openai.com/",
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"repository": "https://github.com/openai/plugins",
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"license": "MIT",
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"keywords": [
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"games",
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"phaser",
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"threejs",
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"react-three-fiber",
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"gltf",
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"rapier",
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"webgl",
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"sprites",
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"playtest"
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]
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}
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